FAudioVirtualLoop::Update

Updates the loop and checks if ready to play (or 'realize').

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/AudioVirtualLoop.h

Include

#include "AudioVirtualLoop.h"

Source

/Engine/Source/Runtime/Engine/Private/AudioVirtualLoop.cpp

Syntax

bool Update
(
    float DeltaTime,
    bool bForceUpdate
)

Remarks

Updates the loop and checks if ready to play (or 'realize'). Returns whether or not the sound is ready to be realized.

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