Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/AudioVirtualLoop.h |
Include |
#include "AudioVirtualLoop.h" |
Source |
/Engine/Source/Runtime/Engine/Private/AudioVirtualLoop.cpp |
void UpdateFocusData
(
float DeltaTime
)
Takes aggregate update delta and updates focus so that realization check can test if ready to play.