Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/AudioVirtualLoop.h |
Include |
#include "AudioVirtualLoop.h" |
Source |
/Engine/Source/Runtime/Engine/Private/AudioVirtualLoop.cpp |
static bool Virtualize
(
const FActiveSound & InActiveSound,
bool bDoRangeCheck,
FAudioVirtualLoop & OutVirtualLoop
)
Checks if provided active sound is available to be virtualized. If so, returns new active sound ready to be added to virtual loop management by parent audio device.