Module |
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Header |
/Engine/Source/Runtime/Engine/Public/BonePose.h |
Include |
#include "BonePose.h" |
template<class BoneIndexType, typename InAllocator>
struct FBasePose
Name | Description | ||
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const TArray... |
GetBones() |
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TArrayView< ... |
GetMutableBones() |
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GetNumBones() |
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InitBones ( |
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IsValidIndex ( |
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MoveBones() |
Name | Description | ||
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operator[] ( |
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const FTrans... |
operator[] ( |
Name |
Description |
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---|---|---|
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FRangedForReverseSupport |
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FRangedForSupport |
Bone Index Iteration. |