FBatchedElementParameters

Custom parameters for batched element shaders.

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/BatchedElements.h

Include

#include "BatchedElements.h"

Syntax

class FBatchedElementParameters : public FRefCountedObject

Remarks

Custom parameters for batched element shaders. Derive from this class to implement your shader bindings.

Functions

Name Description

Public function

void

 

BindShaders

(
    FRHICommandList& RHICmdList,
    FGraphicsPipelineStateInitializer&...,
    ERHIFeatureLevel::Type InFeatureLev...,
    const FMatrix& InTransform,
    const float InGamma,
    const FMatrix& ColorWeights,
    const FTexture* Texture
)

Binds vertex and pixel shaders for this element

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss