FBatchedElements::AddTriangle

Adds a triangle to the batch.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/BatchedElements.h

Include

#include "BatchedElements.h"

Source

/Engine/Source/Runtime/Engine/Private/BatchedElements.cpp

Syntax

void AddTriangle
(
    int32 V0,
    int32 V1,
    int32 V2,
    const FTexture * Texture,
    ESimpleElementBlendMode BlendMode,
    const FDepthFieldGlowInfo & GlowInfo
)

Remarks

Adds a triangle to the batch.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss