FBoneContainer::GetNumBones

Number of Bones in RefPose for current asset.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/BoneContainer.h

Include

#include "BoneContainer.h"

Syntax

const int32 GetNumBones() const

Remarks

Number of Bones in RefPose for current asset. This is NOT the number of bones in RequiredBonesArray, but the TOTAL number of bones in the RefPose of the current Asset!

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