FBoneContainer::SetUseRAWData

Ignore compressed data and use RAW data instead, for debugging.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/BoneContainer.h

Include

#include "BoneContainer.h"

Syntax

void SetUseRAWData
(
    bool InbUseRAWData
)

Remarks

Ignore compressed data and use RAW data instead, for debugging.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss