FCSPose::SafeSetCSBoneTransforms

Set a bunch of Component Space Bone Transforms.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/BonePose.h

Include

#include "BonePose.h"

Syntax

void SafeSetCSBoneTransforms
(
    const TArray< struct FBoneTransform > & BoneTransforms
)

Remarks

Set a bunch of Component Space Bone Transforms. Do this safely by insuring that Parents are already in Component Space, and any Component Space children are converted back to Local Space before hand.

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