Section

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/GPUSkinCache.h

Include

#include "GPUSkinCache.h"

Syntax

struct Section

Variables

Name Description

Public variable

uint32

 

IndexBaseIndex

Public variable

FRHIShaderResou...

 

IndexBuffer

Public variable

int32

 

LODIndex

Public variable

uint32

 

NumPrimitives

Public variable

uint32

 

NumVertices

Public variable

FRHIShaderResou...

 

PositionBuffer

Public variable

FRDGBufferSRVRe...

 

RDGPositionBuffer

Public variable

uint32

 

SectionIndex

Public variable

uint32

 

TotalIndexCount

Public variable

uint32

 

TotalVertexCount

Public variable

FRHIShaderResou...

 

UVsBuffer

Public variable

uint32

 

UVsChannelCount

Public variable

uint32

 

UVsChannelOffset

Public variable

uint32

 

VertexBaseIndex

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