FCanvasTriangleRendererItem::FRenderData::AddReserveTriangles
Module
|
Engine
|
Header
|
/Engine/Source/Runtime/Engine/Public/CanvasTypes.h
|
Include
|
#include "CanvasTypes.h"
|
FORCEINLINEvoid AddReserveTriangles
(
int32 NumTriangles
)
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