FCanvasTriangleRendererItem::FRenderData::AddTriangle

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/CanvasTypes.h

Include

#include "CanvasTypes.h"

Syntax

FORCEINLINEint32 AddTriangle
(
    const FCanvasUVTri & Tri,
    FHitProxyId HitProxyId
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss