FCanvasTriangleRendererItem::FRenderData::RenderTriangles

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/CanvasTypes.h

Include

#include "CanvasTypes.h"

Source

/Engine/Source/Runtime/Engine/Private/TriangleRendering.cpp

Syntax

void RenderTriangles
(
    FRHICommandListImmediate & RHICmdList,
    FMeshPassProcessorRenderState & DrawRenderState,
    const FSceneView & View,
    bool bIsHitTesting,
    bool bNeedsToSwitchVerticalAxis
)

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