Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/CanvasTypes.h |
Include |
#include "CanvasTypes.h" |
Source |
/Engine/Source/Runtime/Engine/Private/TriangleRendering.cpp |
void RenderTriangles
(
FRHICommandListImmediate & RHICmdList,
FMeshPassProcessorRenderState & DrawRenderState,
const FSceneView & View,
bool bIsHitTesting,
bool bNeedsToSwitchVerticalAxis
)