| FCanvasBaseRenderItem::Render_GameThread()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/CanvasTypes.h |
Include |
#include "CanvasTypes.h" |
Source |
/Engine/Source/Runtime/Engine/Private/TriangleRendering.cpp |
virtual bool Render_GameThread
(
const FCanvas * Canvas,
FRenderThreadScope & RenderScope
)
Renders the canvas item. Iterates over each triangle to be rendered and draws it with its own transforms
true if anything rendered
Parameter |
Description |
---|---|
Canvas |
canvas currently being rendered |