FCollisionQueryParams::AddIgnoredActors

Add a collection of actors for this trace to ignore

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/CollisionQueryParams.h

Include

#include "CollisionQueryParams.h"

Source

/Engine/Source/Runtime/Engine/Private/Collision/Collision.cpp

Syntax

void AddIgnoredActors
(
    const TArray< AActor * > & InIgnoreActors
)

Remarks

Add a collection of actors for this trace to ignore

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss