FCollisionQueryParams::ClearIgnoredComponents

Clears the set of components to ignore during the trace.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/CollisionQueryParams.h

Include

#include "CollisionQueryParams.h"

Syntax

void ClearIgnoredComponents()

Remarks

Clears the set of components to ignore during the trace.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss