Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/ComponentInstanceDataCache.h |
Include |
#include "ComponentInstanceDataCache.h" |
Source |
/Engine/Source/Runtime/Engine/Private/ComponentInstanceDataCache.cpp |
void ApplyToActor
(
AActor * Actor,
const ECacheApplyPhase CacheApplyPhase
) const
Iterates over an Actor's components and applies the stored component instance data to each