Module |
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Header |
/Engine/Source/Runtime/Engine/Public/ImageUtils.h |
Include |
#include "ImageUtils.h" |
struct FCreateTexture2DParameters
Parameters used for creating a Texture2D frmo a simple color buffer.
Name | Description | ||
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bDeferCompression |
If texture should be compressed right away, or defer until package is saved |
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bSRGB |
If texture should be set as SRGB |
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bUseAlpha |
True if alpha channel is used |
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CompressionSettings |
Compression settings to use for texture |
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MipGenSettings |
Mip-map generation settings |
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SourceGuidHash |
The Guid hash to use part of the texture source's DDC key |
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TextureGroup |
Group this texture belongs to |
Name | Description | |
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FCreateTexture2DParameters() |