Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/DDSLoader.h |
Include |
#include "DDSLoader.h" |
Source |
/Engine/Source/Runtime/Engine/Private/DDSLoader.cpp |
const uint8 * GetDDSDataPointer
(
const UTexture2D & Texture
) const
Extracts the cube map size from the texture name