FDDSLoadHelper::GetDDSDataPointer

Extracts the cube map size from the texture name

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/DDSLoader.h

Include

#include "DDSLoader.h"

Source

/Engine/Source/Runtime/Engine/Private/DDSLoader.cpp

Syntax

const uint8 * GetDDSDataPointer
(
    const UTexture2D & Texture
) const

Remarks

Extracts the cube map size from the texture name

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