Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/TextureResource.h |
Include |
#include "TextureResource.h" |
Source |
/Engine/Source/Runtime/Engine/Private/TextureRenderTarget.cpp |
void FlushDeferredResourceUpdate
(
FRHICommandListImmediate & RHICmdList
)
Performs a deferred resource update on this resource if it exists in the UpdateList.