| FRenderResource
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/SceneManagement.h |
Include |
#include "SceneManagement.h" |
class FDummyMovablePointLightUniformBuffer : public TUniformBuffer< FMobileMovablePointLightUniformShaderParameters >
Dummy mobile movable point light uniform buffer.
Name | Description | |
---|---|---|
|
FDummyMovablePointLightUniformBuffer() |
Default constructor. |