| FRenderTarget | ||||
| FRenderResource
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Module |
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Header |
/Engine/Source/Runtime/Engine/Public/UnrealClient.h |
Include |
#include "UnrealClient.h" |
class FDummyViewport : public FViewport
Minimal viewport for assisting with taking screenshots (also used within a plugin)
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FDummyViewport ( |
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~FDummyViewport() |
Name | Description | ||
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BeginRenderFrame ( |
Starts a new rendering frame. Called from the rendering thread. |
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DeferInvalidateHitProxy() |
Invalidates the viewport's cached hit proxies at the end of the frame. |
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Destroy() |
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EndRenderFrame ( |
Ends a rendering frame. Called from the rendering thread. |
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FCanvas *... |
GetDebugCanvas() |
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GetMousePos |
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GetMouseX() |
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GetMouseY() |
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FViewportFra... |
GetViewportFrame() |
Retrieves the interface to the viewport's frame, if it has one. |
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void * |
GetWindow() |
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InvalidateDisplay() |
Invalidates the viewport's displayed pixels. |
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KeyState ( |
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MoveWindow |
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ProcessInput ( |
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SetMouse |
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SetUserFocus ( |
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ViewportToVirtualDesktopPixel ( |
Transforms a coordinate in the local space of this viewport into a virtual desktop pixel. |
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VirtualDesktopPixelToViewport ( |
Transforms a virtual desktop pixel (the origin is in the primary screen's top left corner) to the local space of this viewport |
Name | Description | ||
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GetFriendlyName() |
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InitDynamicRHI() |
Initializes the dynamic RHI resource and/or RHI render target used by this resource. |
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InitResource() |
Initializes the resource. This is only called by the rendering thread. |
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InitRHI() |
Initializes the RHI resources used by this resource. |
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ReleaseResource() |
Prepares the resource for deletion. This is only called by the rendering thread. |
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ReleaseRHI() |
Releases the RHI resources used by this resource. |