Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/ParticleHelper.h |
Include |
#include "ParticleHelper.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Particles/ParticleSystemRender.cpp |
virtual void RenderDirectLine
(
const FParticleSystemSceneProxy * Proxy,
FPrimitiveDrawInterface * PDI,
const FSceneView * View
) const
Debugging functions.