FDynamicMeshBuilder::ReserveTriangles

Pre-allocate space for the given number of triangles.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/DynamicMeshBuilder.h

Include

#include "DynamicMeshBuilder.h"

Source

/Engine/Source/Runtime/Engine/Private/DynamicMeshBuilder.cpp

Syntax

void ReserveTriangles
(
    int32 InNumTriangles
)

Remarks

Pre-allocate space for the given number of triangles.

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