FDynamicPrimitiveResource::InitPrimitiveResource

Windows
MacOS
Linux

Override Hierarchy

FDynamicPrimitiveResource::InitPrimitiveResource()

FDynamicColoredMaterialRenderProxy::InitPrimitiveResource()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SceneManagement.h

Include

#include "SceneManagement.h"

Syntax

void InitPrimitiveResource()

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