Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/SceneManagement.h |
Include |
#include "SceneManagement.h" |
Source |
/Engine/Source/Runtime/Engine/Private/SceneManagement.cpp |
void Set
(
const FMatrix & LocalToWorld,
const FMatrix & PreviousLocalToWorld,
const FBoxSphereBounds & WorldBounds,
const FBoxSphereBounds & LocalBounds,
const FBoxSphereBounds & PreSkinnedLocalBounds,
bool bReceivesDecals,
bool bHasPrecomputedVolumetricLightmap,
bool bDrawsVelocity,
bool bOutputVelocity
)