FEngineShowFlags::ToString

Not optimized for speed, good for serialization and debugging

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ShowFlags.h

Include

#include "ShowFlags.h"

Source

/Engine/Source/Runtime/Engine/Private/ShowFlags.cpp

Syntax

FString ToString() const

Remarks

Not optimized for speed, good for serialization and debugging

Returns

e.g. TEXT("PostProcessingTonemapper=0,AmbientCubemap=1")

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