| FExportObjectInnerContext
|
Module |
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Header |
/Engine/Source/Runtime/Engine/Public/UnrealExporter.h |
Include |
#include "UnrealExporter.h" |
class FExportObjectInnerContext
Encapsulates a map from objects to their direct inners, used by UExporter::ExportObjectInner when exporting objects. Should be recreated before new objects are created within objects that are to be exported!
Typical usage pattern is: const FExportObjectInnerContext Context; foreach( Object in a set of objects) Exporter->ExportObjectInner( Context, Object );
Name | Description | ||
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ObjectToInnerMap |
Name | Description | |
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FExportObjectInnerContext() |
Creates the map from objects to their direct inners. |
|
FExportObjectInnerContext |
Creates the map from objects to their direct inners. |
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FExportObjectInnerContext ( |
Empty Constructor for derived export contexts |
Name | Description | ||
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const TArray... |
GetObjectInners ( |
Get the inner list of an object |
Name |
Description |
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InnerList |
Data structure used to map an object to its inners. |
ObjectToInnerMapType |