FFXSystemInterface::Create

Create an effects system instance.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/FXSystem.h

Include

#include "FXSystem.h"

Source

/Engine/Source/Runtime/Engine/Private/Particles/FXSystem.cpp

Syntax

static FFXSystemInterface * Create
(
    ERHIFeatureLevel::Type InFeatureLevel,
    EShaderPlatform InShaderPlatform
)

Remarks

Create an effects system instance.

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