Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/FXSystem.h |
Include |
#include "FXSystem.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Particles/FXSystem.cpp |
static FFXSystemInterface * Create
(
ERHIFeatureLevel::Type InFeatureLevel,
EShaderPlatform InShaderPlatform
)
Create an effects system instance.