| FFXSystemInterface::PreRender()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/FXSystem.h |
Include |
#include "FXSystem.h" |
void PreRender
(
FRHICommandListImmediate & RHICmdList,
const class FGlobalDistanceFieldParameterData * GlobalDistanceFieldParameterData,
bool bAllowGPUParticleSceneUpdate
)
Notification from the renderer that it is about to draw FX belonging to this system.