| FFXSystemInterface::ShouldDebugDraw_RenderThread()
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Module |
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Header |
/Engine/Source/Runtime/Engine/Public/FXSystem.h |
Include |
#include "FXSystem.h" |
virtual bool ShouldDebugDraw_RenderThread() const
Does the FX system require DrawDebug_RenderThread to be called at all? There is cost to enabling this so only return true when we have something to present.