Module |
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Header |
/Engine/Source/Runtime/Engine/Public/GPUSkinCache.h |
Include |
#include "GPUSkinCache.h" |
struct FDispatchEntry
Name | Description | ||
---|---|---|---|
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uint32: 1 |
bAnySegmentUsesWorldPositionOffset |
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uint32: 1 |
bRequireRecreatingRayTracingGeometry |
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LODModel |
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RevisionNumber |
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uint32: 30 |
Section |
Section is a uint32, but steal 2 bits since its impossible to have over 1 billion sections. |
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FGPUSkinCacheEn... |
SkinCacheEntry |