FDispatchEntry

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/GPUSkinCache.h

Include

#include "GPUSkinCache.h"

Syntax

struct FDispatchEntry

Variables

Name Description

Public variable

uint32: 1

 

bAnySegmentUsesWorldPositionOffset

Public variable

uint32: 1

 

bRequireRecreatingRayTracingGeometry

Public variable

FSkeletalMeshLO...

 

LODModel

Public variable

uint32

 

RevisionNumber

Public variable

uint32: 30

 

Section

Section is a uint32, but steal 2 bits since its impossible to have over 1 billion sections.

Public variable

FGPUSkinCacheEn...

 

SkinCacheEntry

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