FPostPreRenderEvent

Event to register and receive post-prerender notification.

Windows
MacOS
Linux

Inheritance Hierarchy

TBaseMulticastDelegate_OneParam< void, FRHICommandListImmediate & >

FGPUSortManager::FPostPreRenderEvent

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/GPUSortManager.h

Include

#include "GPUSortManager.h"

Syntax

class FPostPreRenderEvent : public TBaseMulticastDelegate_OneParam< void, FRHICommandListImmediate & >

Remarks

Event to register and receive post-prerender notification.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss