Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/GPUSortManager.h |
Include |
#include "GPUSortManager.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GPUSortManager.cpp |
Create a value buffer of a given size. The render resource are created immediately.
Parameter |
Description |
---|---|
InAllocatedCount |
The buffer size, allocated now. |
InUsedCount |
An initial used count, typically the used size of the previous buffer in FDynamicValueBuffer::ValueBuffers. |
InSettings |
The buffer allocation settings, in particular what data types are requires for SRV and UAV. |