Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/GeometryCacheVertexFactory.h |
Include |
#include "GeometryCacheVertexFactory.h" |
enum
{
HasDeclaredResource = zzMemberIdMotionBlurPositionScale ::HasDeclaredResource || ! TShaderParameterTypeInfo< float > ::bIsStoredInConstantBuffer
}