FGeometryCacheVertexFactoryUserData

The mesh batch element user data should point to an instance of this struct

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MacOS
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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/GeometryCacheVertexFactory.h

Include

#include "GeometryCacheVertexFactory.h"

Syntax

struct FGeometryCacheVertexFactoryUserData

Remarks

The mesh batch element user data should point to an instance of this struct

Variables

Name Description

Public variable

FShaderResource...

 

ColorSRV

Public variable

FUniformBufferR...

 

ManualVertexFetchUniformBuffer

Public variable

FVector

 

MeshExtension

Public variable

FVector

 

MeshOrigin

Gpu vertex decompression parameters.

Public variable

const FVertexBu...

 

MotionBlurDataBuffer

Public variable

FVector

 

MotionBlurDataExtension

Public variable

FVector

 

MotionBlurDataOrigin

Motion blur parameters.

Public variable

FShaderResource...

 

MotionBlurDataSRV

Public variable

float

 

MotionBlurPositionScale

Public variable

const FVertexBu...

 

PositionBuffer

Public variable

FShaderResource...

 

PositionSRV

Public variable

FShaderResource...

 

TangentXSRV

Public variable

FShaderResource...

 

TangentZSRV

Public variable

FShaderResource...

 

TexCoordsSRV

Public variable

FGeometryCacheV...

 

UniformBuffer

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