| FStaticMeshDataType
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/GeometryCollectionRendering.h |
Include |
#include "GeometryCollectionRendering.h" |
struct FDataType : public FLocalVertexFactory::FDataType
Data includes what we need for transform and everything in local vertex factory too.
Name | Description | ||
---|---|---|---|
|
InstanceBoneMapSRV |
||
|
InstancePrevTransformSRV |
||
|
InstanceTransformSRV |