FGlobalShaderTypeCompiler::FinishCompileShader

Either returns an equivalent existing shader of this type, or constructs a new instance.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ShaderCompiler.h

Include

#include "ShaderCompiler.h"

Source

/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp

Syntax

static FShader * FinishCompileShader
(
    const FGlobalShaderType * ShaderType,
    const FShaderCompileJob & CompileJob,
    const FShaderPipelineType * ShaderPipelineType
)

Remarks

Either returns an equivalent existing shader of this type, or constructs a new instance.

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