FInGameCycleHistory::NextFrame

Places the current data on the history and advances to the next frame index. Not thread safe.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/InGamePerformanceTracker.h

Include

#include "InGamePerformanceTracker.h"

Source

/Engine/Source/Runtime/Engine/Private/InGamePerformanceTracker.cpp

Syntax

void NextFrame()

Remarks

Places the current data on the history and advances to the next frame index. Not thread safe.

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