FInGamePerformanceTracker::EnterTimedSection

Enters a timed section of code.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/InGamePerformanceTracker.h

Include

#include "InGamePerformanceTracker.h"

Source

/Engine/Source/Runtime/Engine/Private/InGamePerformanceTracker.cpp

Syntax

void EnterTimedSection()

Remarks

Enters a timed section of code. Can be re-entrant and will take the first entry point time. Only callable from game thread.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss