HistorySize

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/InGamePerformanceTracker.h

Include

#include "InGamePerformanceTracker.h"

Syntax

static class IConsoleVariable * HistorySize = IConsoleManager::Get().RegisterConsoleVariable(TEXT("InGamePerformanceTracking.HistorySize"), 30, TEXT("How many frames in game performance tracking should store in it's history."), ECVF_Default);

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