Module |
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Header |
/Engine/Source/Runtime/Engine/Public/UnrealClient.h |
Include |
#include "UnrealClient.h" |
struct FInputKeyEventArgs
Name | Description | ||
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float |
AmountDepressed |
For analog keys, the depression percent. |
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bIsTouchEvent |
Input came from a touch surface.This may be a faked mouse button from touch. |
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ControllerId |
The controller which the key event is from. |
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Event |
The type of event which occurred. |
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Key |
The type of event which occurred. |
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Viewport |
The viewport which the key event is from. |
Name | Description | |
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FInputKeyEventArgs ( |
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FInputKeyEventArgs ( |
Name | Description | ||
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IsGamepad() |