FLandscapeTextureAtlas::FPendingUpload::FPendingUpload

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/DistanceFieldAtlas.h

Include

#include "DistanceFieldAtlas.h"

Source

/Engine/Source/Runtime/Engine/Private/DistanceFieldAtlas.cpp

Syntax

FPendingUpload
(
    UTexture2D * Texture,
    uint32 SizeX,
    uint32 SizeY,
    uint32 MipBias,
    uint32 InHandle,
    uint32 Channel
)

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