Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/LevelUtils.h |
Include |
#include "LevelUtils.h" |
Source |
/Engine/Source/Runtime/Engine/Private/LevelUtils.cpp |
static void ApplyEditorTransform
(
const ULevelStreaming * StreamingLevel,
bool bDoPostEditMove,
AActor * Actor
)
Apply the LevelEditorTransform on a level.
Parameter |
Description |
---|---|
StreamingLevel |
The level. |
bDoPostEditMove |
Whether to call PostEditMove on actors after transforming |
Actor |
Optional actor on which to apply the transform instead of the full level. |