FLevelUtils::SetEditorTransform

Sets a new LevelEditorTransform on a streaming level .

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/LevelUtils.h

Include

#include "LevelUtils.h"

Source

/Engine/Source/Runtime/Engine/Private/LevelUtils.cpp

Syntax

static void SetEditorTransform
(
    ULevelStreaming * StreamingLevel,
    const FTransform & Transform,
    bool bDoPostEditMove
)

Remarks

Sets a new LevelEditorTransform on a streaming level .

Parameters

Parameter

Description

StreamingLevel

The level.

Transform

The new transform.

bDoPostEditMove

Whether to call PostEditMove on actors after transforming

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