Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/SceneManagement.h |
Include |
#include "SceneManagement.h" |
const ULightMapTexture2D * GetTexture
(
bool bHighQuality
) const
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/SceneManagement.h |
Include |
#include "SceneManagement.h" |
const ULightMapTexture2D * GetTexture
(
bool bHighQuality
) const