Module
|
Engine
|
Header
|
/Engine/Source/Runtime/Engine/Public/ParticleHelper.h
|
Include
|
#include "ParticleHelper.h"
|
struct FLightParticlePayload
|
bool
|
bAffectsTranslucency
|
|
|
bool
|
bHighQuality
|
|
|
bool
|
bValid
|
|
|
FVector
|
ColorScale
|
|
|
float
|
LightExponent
|
|
|
uint64
|
LightId
|
|
|
float
|
RadiusScale
|
|
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