FMaterial::SetupExtaCompilationSettings

Call during shader compilation jobs setup to fill additional settings that may be required by classes who inherit from this

Windows
MacOS
Linux

Override Hierarchy

FMaterial::SetupExtaCompilationSettings()

FMaterialResourceStats::SetupExtaCompilationSettings()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/MaterialShared.h

Include

#include "MaterialShared.h"

Syntax

virtual void SetupExtaCompilationSettings
(
    const EShaderPlatform Platform,
    FExtraShaderCompilerSettings & Settings
) const

Remarks

Call during shader compilation jobs setup to fill additional settings that may be required by classes who inherit from this

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss