| FMaterial::SetupExtaCompilationSettings()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/MaterialShared.h |
Include |
#include "MaterialShared.h" |
virtual void SetupExtaCompilationSettings
(
const EShaderPlatform Platform,
FExtraShaderCompilerSettings & Settings
) const
Call during shader compilation jobs setup to fill additional settings that may be required by classes who inherit from this