FMaterial::WritesEveryPixel

Helper function to look at both IsMasked and IsDitheredLODTransition to determine if it writes every pixel

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/MaterialShared.h

Include

#include "MaterialShared.h"

Source

/Engine/Source/Runtime/Engine/Private/Materials/MaterialShared.cpp

Syntax

bool WritesEveryPixel
(
    bool bShadowPass
) const

Remarks

Helper function to look at both IsMasked and IsDitheredLODTransition to determine if it writes every pixel

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