FMaterialCompiler::EyeAdaptation

Windows
MacOS
Linux

Override Hierarchy

FMaterialCompiler::EyeAdaptation()

FProxyMaterialCompiler::EyeAdaptation()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/MaterialCompiler.h

Include

#include "MaterialCompiler.h"

Syntax

int32 EyeAdaptation()

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